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NPC Generator

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Advanced [show]


Herleva Reed, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears loose pants and a collared shirt complete with sweater beneath her coat. With bright black hair. She has hazel eyes and a tan hat with a white feather.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was always a brilliant, if unscrupulous mind. Her mother was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world; and she is terrified, and will act out of fear

Ideals: Impeccable, Logical. Flaws: Fearful, Insane. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Herleva Reed, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Wakefield, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a lot of dark rich colors, with gold accents. With bright golden hair. She wears a mask on her face.

Personality: She is happy with her job as a Gardener. She turns her eye from what people do, preferring to live and let live. She is obsessed with her god.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She then took over the family business and is one of the better Gardener for hire.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Gifted. Bonds: Attractive, Job, Religious, Family. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Millicent Wakefield, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Hugh Addington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a worn and beaten armor. His blonde hair is cut short. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his father.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the north.

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Hugh Addington, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Stealth +2, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Ernest Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his blue boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has a small bristly mustache and wavy auburn hair. He is baby faced.

Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Ernest has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants a kiss; and he is content

Ideals: Optimist. Flaws: Impulsive, Mundane, Disease. Bonds: Has a crush. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Asheton, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)8 (-1) 11 (+0)14 (+2)
Skills Arcana +2, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Lapis lazuli (15 gp). Carnelian (30 gp). Malachite (15 gp). Iolite (30 gp). 1 Masterwork Artisan’s tools. 1 Spyglass. 1 Climber’s kit. 1 Small steel mirror.


Social Check DCs

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