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NPC Generator

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Advanced [show]


Richard Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of halberds, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Richard was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends.

Ideals: Fighting, Gifted, Persistence. Bonds: Poor, Adventurer. Occupation: Miner

Voice: Raspy

Attributes [hide]

Richard Addington, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)9 (-1) 13 (+1)12 (+1)
Skills Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. Red garnet (100 gp). Sardonyx (50 gp).


Social Check DCs


Chad Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His black hair is braided into rings. His blue eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Gifted. Flaws: Antagonistic, Insane. Bonds: Adventurer. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Chad Everleigh, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anthony Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky brown painted plate armor. His white hair is heavily combed to the left. His eyes are likewise blue. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Addict. Bonds: Poor, Attractive, Criminal record. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Anthony Kitchur, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)15 (+2) 6 (-2)16 (+3)
Skills History +5, Perception +1
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. Rose (60 gp). Amethyst (120 gp).


Social Check DCs


Balimaar Gentry, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a tight green one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. He wears a colorful flower in his red hair. His eyes, though not visible through his cowl, are violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Balimaar was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered singing. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Balimaar Gentry, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Performance +2, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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