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NPC Generator

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Advanced [show]


Hugh Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He is portly but not overly obese. He has no hair. His eyes are a pleasant hazel.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He is a Yochlol in disguise. He has had some formal dancing training, and achieved minor success. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and to reunite with his old friends

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Body Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Hugh Shelley, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)12 (+1) 17 (+3)8 (-1)
Skills Insight +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Guy Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Guy was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Guy decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Guy Bentley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Golden pearl (120 gp). Malachite (12 gp). Black star sapphire (1000 gp). Red-brown spinel (120 gp). 5 Acid flasks. 5 Acid flasks.


Social Check DCs


Trym Clive, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His chestnut hair is cut jaggedly and amateurishly. His eyes are blue and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a desert tribe. His childhood dream was to be a Sculptor, but he was a colossal failure. He has worked as a Servant like his mother before him.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Shy. Bonds: Attractive, Poor, Job, Nature. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Clive, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)10 (+0) 10 (+0)9 (-1)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Pickering, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a perfectly clean shirt and pair of pants. She has a penchant for wearing a ring with an oversized ruby on her left hand. She wears her hair in dreadlocks. Her half smiles and brown eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Sybil isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. She left for the south, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes; and she is greedy

Ideals: Impeccable, Athletic. Bonds: Attractive, Rich, Religious, Immigrant. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Sybil Pickering, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)17 (+3) 10 (+0)11 (+0)
Skills Arcana +6, Survival +3
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Sapphire pendant on gold chain (1300 gp). A delicate silver chain set with a tourmaline (90 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp).


Social Check DCs

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