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NPC Generator

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Advanced [show]


Wymar Peyton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright violet and tan, and wears rings and necklaces with large, colorful gems. His tied-back hair is golden. His eyes are violet and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a daughter. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Slave, Military, In love. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Wymar Peyton, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)17 (+3) 14 (+2)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Celestial, Goblin, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Rosalind Gyula, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her pickaxe. She has a hunchback. Her hair is always cut to a buzz. She is baby faced.

Personality: She has a massive crush on the younger sibling of the Locksmith who has hired her part-time. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: She's looking for her big break; and to reunite with her old friends

Flaws: Ugly. Bonds: Has a crush, Adventurer, Mentor. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Rosalind Gyula, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Investigation +5
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Golden yellow topaz (500 gp).


Social Check DCs


Sybil Marlee, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Sybil enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Sybil lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Sybil was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Retire the richest woman in the east; and to unite with her sister

Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Family, Enemies. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Sybil Marlee, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 10 (+0)12 (+1)
Skills Arcana +1, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Helen Kendal, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her skin is fair and her fingers are delicate and long. Her hair is brown and very short. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Helen abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Since then, she has sought to make the best of life.

Motivation: She wants revenge against giants.

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Helen Kendal, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills Athletics +3, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Jade (110 gp). Amethyst (110 gp). Tourmaline (110 gp).


Social Check DCs

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