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NPC Generator

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Advanced [show]


Richard Hadley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is silver and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a minor phobia of water and hates getting wet.

History: When he was but 4 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Richard Hadley, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Deep blue spinel (200 gp). Black opal (1400 gp). Rose (30 gp). Rhodochrosite (9 gp).


Social Check DCs


Ahlyssa Staurheim, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is blonde and very short. Her eyes, though not visible through her cowl, are amber.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a font of random trivia from the lore and stories she has discovered

History: She was born into a rich family. Her childhood dream was to be a Miller, but she was a colossal failure. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Fighting, Logical. Bonds: Rich, Job, Adventurer. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Ahlyssa Staurheim, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)16 (+3) 7 (-2)9 (-1)
Skills Arcana +6, Performance +2
Senses Passive Perception 8
Languages Common, Auran, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Millicent Hornsby, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a tan vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her golden hair is long and unkept. Her eyes are gray and catlike.

Personality: She is very quiet and rarely speaks above a whisper. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: The child of northern immigrants she idolized her mother. Millicent was born on a far northern desert where she grew up under the tutelage of her mother, an expert Barkeep. She left for the north, certain she would find work there.

Motivation: Wants to work out more often; and she has a rivalry with the church that dominates her actions

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Religious, Immigrant. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Millicent Hornsby, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Performance +4, Stealth +7
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp.


Social Check DCs


Matilda Churchill, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a robe, a symbol of death around her neck, and a trident on her belt. Her brown hair is singed and shortened. Her face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is an amazing painter.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Matilda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to end her boredom

Ideals: Fighting, Gifted. Flaws: Ugly, Insomniac. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Matilda Churchill, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)11 (+0) 13 (+1)7 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs

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