Rolf Lindsay, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear black tank tops with blue pants. His golden hair is cut short with large spiked bangs in the front. His fierce amber eyes like to dwell on things.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his sister before him, after school he went straight into learning to become a Engraver. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Mundane. Bonds: Job. Occupation: Engraver
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp.
Alexandre Tickle, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He prefers to wear flannel. He has a hunchback. He has a very tight haircut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments
History: He was born several months after his mother was called into army service. In his 18th year, his parents were killed by a orcs raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Enemies, Military. Occupation: Bellfounder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 600 gp. Golden yellow topaz (400 gp). Moonstone (70 gp). Tiger eye turquoise (14 gp).
Jane Stanford, Female Human [Permalink]
Personal [hide]
Description: She wears a tan vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her tan boots flare out at the collars, and she perpetually has her longsword ready. She has blonde hair. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is irascible and easily irritated. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Priest arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Priest
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 18 (+4) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Ella Gentry, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many black ritualistic tattoos. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her long blonde hair kept up in a rat tail. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Ella is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: To reunite with her absent father.
Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Family. Occupation: Sailor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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