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NPC Generator

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Advanced [show]


Eleanor Landon, Female Human [Permalink]

Personal [hide]

Description: This southern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. Her hair is white and curly. She wears a mask on her face.

Personality: She is almost excessively polite to everyone, even when angry. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Mortician, who enjoyed hunting, Eleanor was taken on many hunting expeditions. Eleanor was born on a far southern island where she grew up under the tutelage of her mother, an expert Body Guard. She moves from town to town, unable to find a place to settle.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Poor, Immigrant, Nature. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Eleanor Landon, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. 1 Full Plate. 1 Banded mail. 1 Banded mail.


Social Check DCs


Margery Altham, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortspear, but if one is not available she will default to her trident. Her red hair is lengthy. She is baby faced.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She got into the Mason business at a young age. A gifted student she started as a Crown-heir, but she got bored and became a Mason. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Margery fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Philantrophist, Fighting. Bonds: Immigrant, Job. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Margery Altham, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)7 (-2) 13 (+1)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Millicent Hartford, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a blue vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her golden hair is cut short with large spiked bangs in the front. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a pair of adventurers, Millicent grew up listening to her father's many stories. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is a bit of a kleptomaniac; and her relatives are trying to arrange a marriage

Flaws: Greedy. Bonds: In love, Adventurer, Criminal record, Family. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Millicent Hartford, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp.


Social Check DCs


William Heiser, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down.

Ideals: Entrepeneur, Athletic, Justice. Flaws: Shy, Mundane. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

William Heiser, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)8 (-1) 14 (+2)10 (+0)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Silver pearl (90 gp). Blue star sapphire (1600 gp). Chrysoberyl (90 gp). Star rose quartz (60 gp).


Social Check DCs

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