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NPC Generator

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Advanced [show]


Elizabeth Atterton, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a long chestnut ponytail with little hanging trinkets. She has several tiny ruby earrings on each ear.

Personality: Abrasive and pushy, she has a hard time making friends. She also has developed a complete distrust of the Body Guard profession.

History: When she was but 6 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To be a Body Guard again; and she has money and likes to spend it

Flaws: Antagonistic. Bonds: Adventurer, Rich, Job, Immigrant. Occupation: Layabout

Voice: German accent

Attributes [hide]

Elizabeth Atterton, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Hugolina Livingstone, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a moderate pudge and is not very fit. She has a very tight haircut. She has several tiny ruby earrings on each ear.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised by priests from a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Cook

Voice: Low range voice

Attributes [hide]

Hugolina Livingstone, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Violet garnet (900 gp). Red garnet (150 gp). Banded agate (14 gp). Coral (150 gp). 1 Breastplate. 1 Full Plate.


Social Check DCs


Ahlyssa Heiser, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has golden hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father had invested heavily in several trade routes and wanted her to inherit them. She was granted divine powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Religious. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Ahlyssa Heiser, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Winterbourne, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing colorful clothing, dressed as a Cartwright. Sporting a golden mohawk this woman's hair draws a lot of attention. Her fierce green eyes like to dwell on things.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Ermina was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Disciplined, Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Ermina Winterbourne, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs

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