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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Vicky Clapham, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 6'1". She is well dressed, but even with her fine clothing she looks run-down, and her gloved hand is found clutching a longbow. She has auburn hair. Her eyes, though not visible through her cowl, are violet.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born at the edge of vast forest. Her father was very strict, and drilled into her lessons on being the perfect lady. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Athletic. Flaws: Secretive, Impulsive. Bonds: Nature. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Vicky Clapham, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Susannah Branson, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a blue poncho over her likewise colored trousers and shirt. With bright white hair. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Susannah grew up listening to her mother's many stories. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Susannah and her spouse have recently divorced.

Motivation: Her relatives are trying to arrange a marriage; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Susannah Branson, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Full Plate.


Social Check DCs


Arnold Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean blue cloak covering his clean studded leather. He is muscular with a powerful set of arms. His white hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a slaver, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Disease, Hedonist. Bonds: Mentor, Religious. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Arnold Copeland, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 18 (+4)15 (+2)
Skills Athletics +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 300 gp. Azurite (14 gp). Moonstone (40 gp). Zircon (40 gp).


Social Check DCs


William Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He sports a flattop hair cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, William has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Farmer

Voice: Sensual and smooth

Attributes [hide]

William Hartford, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Onyx (40 gp). Onyx (40 gp).


Social Check DCs

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