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NPC Generator

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Advanced [show]


Theodoric Brandon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. His long silver hair is drawn into a two foot long braid. His amber eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the east. He is obsessed with a lost civilization.

History: He was born in the east, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and he desires power and/or immortality

Ideals: Athletic, Pacifist. Bonds: Adventurer, Immigrant, Job. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Theodoric Brandon, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Gomory Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy white hair. His eyes are a pleasant brown.

Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Flaws: Shy, Mundane. Bonds: Rich, Mentor, Job. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Gomory Carlton, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)15 (+2) 12 (+1)11 (+0)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Alex Harper, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large brown jacket. He keeps his red hair in a pixie cut. His gray eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Alex isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Alex lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alex grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alex. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Impeccable. Flaws: Forgetful. Bonds: Poor, Family, Criminal record. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Alex Harper, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)15 (+2) 11 (+0)8 (-1)
Skills Deception +2, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Iolite (20 gp). Rhodochrosite (6 gp). White pearl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Sherwood, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears an entirely black suit with tan socks and a vest with buckled shoes. She is bald on top and has large chestnut tufts of hair around her ears. Her hazel eyes peer out from beneath her wide-brimmed black hat.

Personality: Stoic and calm, she prefers to meditate than take action. She also is a firm believer in the womanly ideal.

History: She is the product a well kept family trust fund and as such has never really known need. Her family was turned out during the war. She and her family wandered north to less war torn lands. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and to prove her worth to the world

Ideals: Disciplined. Flaws: Ugly, Impulsive, PTSD. Bonds: Rich. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Agatha Sherwood, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)15 (+2) 10 (+0)18 (+4)
Skills Deception +7, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Masterwork Light wooden shield. 1 Full Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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