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NPC Generator

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Advanced [show]


Roland Jacobs, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He carries a battered falchion and tarnished hammer as well. He has a small bristly mustache and wavy auburn hair. His eyes are gray and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Roland Jacobs, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp. Peridot (20 gp). Emerald (600 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Alston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He wears his auburn hair up. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. His martial abilities were realized during a raid on his village. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Poor, Family. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Alston, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


William Perry, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He has a very tight haircut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: William was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Body Guard, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Family, Criminal record. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

William Perry, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Anne Chester, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tight fitting pastel shirt and pants. Her head has been shaved. Her eyes are gray and she is always smoking a pipe.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also has developed a complete distrust of the Glassblower profession.

History: She was born in a small forest village. There was a wharf not far from home where she often wandered off to fish. She has worked as a Barber like her father before her.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Flaws: Ugly, Mundane. Bonds: Poor, Job, Nature. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Anne Chester, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 17 (+3)12 (+1)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs

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