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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Randal Snape, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. He has styled his brown hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Cartwright, but he got bored and became a Adventurer. He used his abilities to travel the world and help people.

Motivation: To be a Cartwright again.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Slave, Job. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Randal Snape, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Alexandrite (1000 gp). Iolite (70 gp).


Social Check DCs


Guy Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish black hair is in a traditional bowl cut. His blue eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Justice. Flaws: Disease. Bonds: Rich, Criminal record, Religious. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Guy Lindsay, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)16 (+3) 4 (-3)14 (+2)
Skills Perception +0, Religion +6
Senses Passive Perception 16
Languages Common, Celestial, Orc, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp.


Social Check DCs


Geoffrey Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He keeps his blonde hair in a pixie cut. His hazel eyes peer out from beneath his Stetson yellow hat.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying brother.

Motivation: To share knowledge with the world; and he wants revenge against gnolls

Ideals: Gifted, Logical. Bonds: Attractive, Poor, Enemies. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Geoffrey Van Es, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)15 (+2) 11 (+0)6 (-2)
Skills Athletics +6, Insight +3
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Golden yellow topaz (800 gp).


Social Check DCs


Millicent Radcliffe, Female Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, she is an attractive figure. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is long and brown with streaks of red, and is pulled back with small red clips. She is very pretty but has cold, dead eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in a small mountains village. Her father took her hunting and taught her how to get in the mind of other creatures. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She uses money and sex appeal to get what she needs; and she feels threatened by others

Flaws: Disease, Fearful. Bonds: Rich, Attractive, Nature. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Millicent Radcliffe, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 17 (+3)16 (+3)
Skills Deception +6, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Red garnet (80 gp).


Social Check DCs

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