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NPC Generator

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Advanced [show]


Joan Washington, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting violet shirt and pants. Her chestnut hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She is calm most of the time but flees social interaction. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: From birth she was tutored by a cruel and relentless mentor. Joan liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world

Flaws: Shy, Impulsive. Bonds: Mentor, Nature, Military. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Joan Washington, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 9 (-1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Giant, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Guy Yeardley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his brown robe and has his hand crossbow always slung over his shoulder. His white hair is cut short with large spiked bangs in the front. His violet unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to protect his home

Flaws: Ugly, Disease, Antagonistic, Hedonist. Bonds: Mentor. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Guy Yeardley, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 10 (+0)11 (+0)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 10
Languages Common, Draconic, Auran, Aquan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Gerard Tyndall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear ponchos typically of a light blue in addition to tight pants and is in decent physical shape. He keeps his chestnut hair in a pixie cut. His amber eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a forest tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Antagonistic, Impulsive. Bonds: Nature, Rich. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Tyndall, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Deep green spinel (40 gp). Silver pearl (40 gp). Lapis lazuli (7 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Yorke, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown shirt with thin grey vertical stripes and violet pants. She wears her blonde hair up. Her face is covered beneath a completely black helmet.

Personality: Alice wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born in the north. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture.

Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Alice Yorke, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Deep blue spinel (200 gp). 1 Small steel mirror. 1 Silver holy symbol. 1 Healer’s kit.


Social Check DCs

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