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NPC Generator

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Advanced [show]


Richard Blankley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. He wears his hair in dreadlocks. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Richard hails from a village terrorized by giants. Cursed with vampirism at a very young age, Richard has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Revenge; and he wants revenge against giants

Flaws: Shy, Disease. Bonds: Poor, Attractive, Adventurer, Enemies. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Richard Blankley, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Sardonyx (70 gp). Sard (70 gp). Bloodstone (70 gp).


Social Check DCs


Balimaar Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He carries a battered sickle and tarnished mace as well. His black hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Gifted. Flaws: Ugly, Secretive, Shy. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Balimaar Gracey, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)13 (+1) 9 (-1)18 (+4)
Skills Nature +4, Persuasion +7
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Deep blue spinel (400 gp).


Social Check DCs


Susannah Merton, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She tends to wear a large brown jacket, marred by teas. Her brown hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Gifted from a young age, Susannah studied abroad. Her necromantic abilities were realized during a raid on her village. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Baker

Voice: Speaks with back of mouth

Attributes [hide]

Susannah Merton, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)9 (-1) 18 (+4)8 (-1)
Skills Intimidation +2, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 20000 cp. Sapphire pendant on gold chain (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).


Social Check DCs


Sarah Trowbridge, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She wears her brown hair up in a very large beehive style do. Her eyes are amber and she is always smoking a pipe.

Personality: She is mildly Human supremacist, though she does not identify as such. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Sarah studied abroad. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Rich, Adventurer. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Sarah Trowbridge, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +6, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp.


Social Check DCs

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