Theobald Dumph, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear green pants and tee shirts. His red hair is styled in orderly dreadlocks. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.
History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Body Guard. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he has passion for adventuring and risk
Ideals: Professionalism, Entrepeneur. Flaws: Selfish. Bonds: Immigrant, Attractive. Occupation: Body Guard
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp.
Percival Burton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears professional attire. His moppish chestnut hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When he was but 4 years old his parents immigrated from the west. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Ruler
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Anne Moreno, Female Human [Permalink]
Personal [hide]
Description: This northern woman wears a black vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her black boots flare out at the collars. Her clothes are grease stained in places. She has styled her black hair well, parting it to the right. She tend to wears goggles to shield her eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born in the north, but her parents moved at a very young age to the south. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record, Mentor. Occupation: Engraver
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 1 Magnifying glass.
Millicent Winthrop, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a perfectly clean shirt and pair of pants. Her brown hair is cut jaggedly and amateurishly. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is able to make almost anything out of random pieces of junk.
History: Her father raised her in a mountain cabin. After coming to the age of reason, Millicent took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, In love. Occupation: Butcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp. Fire opal (800 gp). Citrine (50 gp). Rhodochrosite (5 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

