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NPC Generator

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Advanced [show]


Ernest Tindall, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). He has a very tight haircut. His ears are large.

Personality: He dislikes all the random violence that takes place in the east. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Ernest studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to be a sailor again

Ideals: Pacifist, Philantrophist, Gifted. Flaws: Ugly. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ernest Tindall, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)17 (+3) 9 (-1)11 (+0)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Auran, Celestial, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Bloodstone (50 gp). Rose (50 gp). Aquamarine (1000 gp). Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Jeweler, who enjoyed hunting, Henry was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Ugly, Insane, Shy, Antagonistic. Bonds: Poor, Nature. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Henry Altham, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His tied-back hair is blonde. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments

History: When he was but 7 years old his parents immigrated from the west. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Joker, Gifted, Philantrophist. Bonds: Immigrant, Family. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tim Dryden, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)11 (+0) 9 (-1)16 (+3)
Skills Deception +6, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Eye agate (6 gp). Blue star sapphire (900 gp). Chalcedony (50 gp).


Social Check DCs


Eleanor Anderton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a long black ponytail with little hanging trinkets. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father had invested heavily in several trade routes and wanted her to inherit them. Due to her spouse's obsession with being a Blacksmith they were divorced and she won custody of their daughter. She worked as a Animal Trainer, and she later adopted a second daughter.

Motivation: To unite with her brother; and her spouse's relatives view her with great suspicion

Flaws: Shy. Bonds: Rich, Attractive, Family, Religious. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Eleanor Anderton, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)9 (-1) 11 (+0)15 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs

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