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Don Wharton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a robe, a symbol of the sun god around his neck, and a kukri on his belt. His hair is cut close to his head. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is afraid of women and trembles around them

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military. Occupation: Server

Voice: Australian accent

Attributes [hide]

Don Wharton, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)8 (-1) 17 (+3)12 (+1)
Skills Athletics +7, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Emmeline Hallewell, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'6" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her left hand appears badly burned and disfigured. Her red hair is smooth and relatively long. Her eyes are amber.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born at the edge of vast mountains. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Rich, Attractive, Family, Nature, Criminal record. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Emmeline Hallewell, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 11 (+0)16 (+3)
Skills Athletics +5, Performance +6
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Blue quartz (11 gp). Aquamarine (200 gp).


Social Check DCs


Griselda Kenley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many white ritualistic tattoos. She wears skinny pants and wears a black and white robe with the hood down. Her brown hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady hazel eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Griselda took refuge in the old dungeon and found the beat up club and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She doesn't get along with people that don't share her tastes; and meet up once more with her childhood friend

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Griselda Kenley, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. Peridot (50 gp). Alexandrite (1300 gp).


Social Check DCs


Wymar Alston, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. He wears his blonde hair up in a very large beehive style do. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He acts crazy and hedonistic. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small island village. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear.

Ideals: Logical. Flaws: Hedonist, Fearful. Bonds: Attractive, Slave, Nature. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Wymar Alston, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs

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