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NPC Generator

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Ability Scores
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Advanced [show]


Ella Morley, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a grey cloak and cross-gartered tan stockings. Her golden hair is cut short with large spiked bangs in the front. She wears a mask on her face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She has set out to sabotage the competition.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Bonds: Job, Family, Religious, Immigrant, Has a crush. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Ella Morley, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Elizabeth Churchill, Female Human [Permalink]

Personal [hide]

Description: This northern woman dresses in collared shirts and wears a proper scarf over her head. Her clothes are grease stained in places. She has moderate length golden hair. She wears large thick round spectacles.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Elizabeth was born with her father's beautiful face. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the north, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and to end her boredom

Ideals: Passionate. Flaws: Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Elizabeth Churchill, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Athletics +6, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Graeme, Female Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has slicked back red hair. Her fierce green eyes like to dwell on things.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. She moved out south to avoid the crime she committed. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has passion for adventuring and risk

Ideals: Artistic. Bonds: Attractive, Rich, Adventurer, Criminal record. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Alice Graeme, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Gyula, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears a small hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Painter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Rich, Has a crush. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Conrad Gyula, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Eye agate (9 gp).


Social Check DCs

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