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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Theobald Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He wears his silver hair up in a very large beehive style do. His hazel eyes peer out from beneath his broad brown hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and revenge

Ideals: Fighting. Bonds: Attractive, Religious, Job, Enemies. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Theobald Livingstone, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)12 (+1) 10 (+0)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. Emerald (800 gp).


Social Check DCs


Gerald Berkeley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with a lost civilization.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Sailor.

Motivation: His religion dominates his actions; and he's looking for his big break

Flaws: Ugly, Insane. Bonds: Adventurer, Religious, Job. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Berkeley, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 17 (+3)18 (+4)
Skills Medicine +6, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Trym Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Painter does. He wears a wide-brimmed hat to cover his moderate length silver hair. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Painter and found it very stressful. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Retire the richest man in the east; and further expansion of business

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Marleigh, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 17 (+3)13 (+1)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. Freshwater pearl (5 gp). Brown-green garnet (40 gp). Pink pearl (40 gp). Coral (40 gp).


Social Check DCs


Alice Colton, Female Human [Permalink]

Personal [hide]

Description: A 4'7" western woman, she wears baggy brown pantaloons and a black scarf. Her white hair is still thick. She wears round tiny glasses practically rammed into her face.

Personality: Alice speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west to a Priest, Alice learned a great deal about her father's area of expertise. A gifted student she started as a Armorer, but she got bored and became a Priest. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and expand her business

Ideals: Impeccable, Joker. Flaws: Secretive. Bonds: Job, Enemies. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Alice Colton, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)12 (+1) 5 (-3)17 (+3)
Skills Medicine +0, Nature +4
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item.


Social Check DCs

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