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NPC Generator

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Jane Mitchell, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her white hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: While she acts the brute, she is far gentler than she would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Jane's homeland. Jane decided to take the middle way and become a bodyguard. She now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Rich, Attractive, Immigrant. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Jane Mitchell, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +2, Arcana +6
Senses Passive Perception 9
Languages Common, Sylvan, Auran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Lapis lazuli (4 gp). Amber (100 gp). Deep green spinel (100 gp). Red garnet (100 gp).


Social Check DCs


Emeny Barney, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Layabout uniform, and she perpetually has her ceremonial dagger ready. With wild white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Emeny embodies much of what other species detest in the Humans. As long as the job gets done she does not care how it got done.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Layabout arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Layabout soon after.

Motivation: Expand her business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Emeny Barney, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Rosalind Ainsley, Female Human [Permalink]

Personal [hide]

Description: She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her scythe. She carries with her a set of scythes on her belt, each one with a jet on the hilt. Her white hair is unkempt and raggedy. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born to a Ruler, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off her debts

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Poor. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Rosalind Ainsley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Celestial, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp. Chalcedony (80 gp). Violet garnet (1100 gp). Hematite (7 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Westcott, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. She is bristling with hidden weapons, mostly morningstars and lances. Her white hair has been sun bleached extensively. Her violet eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. She is a very good compulsive liar and kleptomaniac.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is a bit of a kleptomaniac; and a need for knowledge about a nearby landmark

Flaws: Addict, Antagonistic. Bonds: Attractive, Criminal record, Adventurer. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Adelaide Westcott, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 8 (-1)13 (+1)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs

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