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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alice Lindsay, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her hair is chestnut and curly. She has amber eyes.

Personality: Aggressive, abrasive, and angry, Alice embodies much of what other species detest in the Humans. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Alice hails from a village terrorized by drow. Cursed with a spirit at a very young age, Alice has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Someone believes her a fraud; and she is greedy

Flaws: Antagonistic, Disease. Bonds: Rich, Enemies. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Alice Lindsay, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Black opal (900 gp). Eye agate (7 gp).


Social Check DCs


Elysande Hayhurst, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of swords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. Her gray eyes are passionate and lively.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She also has developed a complete distrust of the Doctor profession.

History: Elysande hails from a village terrorized by illithids. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She struck the Hunter job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Elysande Hayhurst, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Gerard Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west to a Banker, Gerard learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Justice. Flaws: Hedonist. Bonds: Enemies, Job, Religious. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Gerard Gentry, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Hematite (12 gp). Hematite (12 gp).


Social Check DCs


Don Cornish, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a faded coat and loose pants complete with top hat. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and he's looking for his big break

Flaws: Impulsive. Bonds: Adventurer, Rich, Nature, Family. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Don Cornish, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Arcana +5, Athletics +1
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp.


Social Check DCs

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