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NPC Generator

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Advanced [show]


Conrad Warwick, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a fancy blue suit. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny jet earrings on each ear.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in a small desert village. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his music dream.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Rich, Family, Nature. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Conrad Warwick, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 7 (-2)10 (+0)
Skills History +4, Survival +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Barton, Female Human [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her glaive always slung over her shoulder. She carries a battered greatsword and tarnished glaive as well. She has styled her black hair well, parting it to the right. She has a tattooed face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barrister arts, while her mother instructed her in etiquette, music and courtly manner. She has had some formal poetry training, and achieved minor success. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To prove her worth to the world.

Ideals: Fighting, Philantrophist, Artistic. Flaws: Impulsive. Bonds: Rich. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Millicent Barton, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)14 (+2) 11 (+0)18 (+4)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Sardonyx (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Emeny Barclay, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and very much looks the part of a Guard. Her white hair is cut short. This amber eyed easterner is not easily forgotten.

Personality: She has a massive crush on the younger sibling of the Guard who has hired her part-time. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was always very intelligent and has formed a secret society of specialists.

Motivation: To reunite with her old friends; and to be a gardener again

Flaws: Secretive. Bonds: Job, Has a crush, Rich, Adventurer. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Emeny Barclay, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 8 (-1)13 (+1) 14 (+2)16 (+3)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Violet garnet (300 gp). Jet (130 gp). Smoky quartz (20 gp).


Social Check DCs


Mary Clapham, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many tan ritualistic tattoos. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Mary is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Mary was born the youngest of three triplets. Over the years she perfected her riding and shooting skills. She has dedicated herself to building a better village for her children.

Motivation: She wants to meet her childhood hero.

Flaws: Cynical. Bonds: Family, Nature, Adventurer. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Mary Clapham, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)11 (+0) 8 (-1)9 (-1)
Skills Animal Handling +2, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp.


Social Check DCs

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