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NPC Generator

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Advanced [show]


Elysande Norton, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a black shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. With bright black hair. Her brown eyes are slightly larger than normal.

Personality: She is extraordinarily eccentric. Further she is a bit of a stoner and is frequently out of it.

History: Elysande was raised in a hard working conservative environment. A gifted student she started as a Sailor, but she got bored and became a Map Maker. She's since become an addict/alcoholic.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic. Flaws: Insane, Addict. Bonds: Job, Religious. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Elysande Norton, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Spalding, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting white shirt and pants. She carries with her a set of clubs on her belt, each one with a amethyst on the hilt. She wears a colorful flower in her black hair. She has several tiny amethyst earrings on each ear.

Personality: She acts crazy and hedonistic. She is a great chef.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. After coming to the age of reason, Alice took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Alice Spalding, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 6 (-2)11 (+0)
Skills Investigation +4
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugolina Morley, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a well pressed and immaculate suit (or dress). With wild silver hair. Her hazel eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hugolina is combative with any and all who dare try her patience in the slightest.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Hugolina took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero

Ideals: Justice, Gifted. Flaws: Ugly, Addict. Bonds: Military. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Hugolina Morley, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs


Diggory Breeden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an entirely tan suit with grey socks and a vest with buckled shoes. He has wavy auburn hair. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Mayor, who enjoyed hunting, Diggory was taken on many hunting expeditions. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Diggory's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Diggory Breeden, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 pp. Tiger eye turquoise (16 gp).


Social Check DCs

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