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NPC Generator

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Advanced [show]


Heward Denholm, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man is well dressed, constantly wearing a grey suit, brown shirt, and yellow tie. His hair, while still mostly blonde, has prominent grey streaks. This hazel eyed northerner is not easily forgotten.

Personality: Heward wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He got away from his former life and has fallen to alcoholism.

Motivation: To pay off his debts.

Ideals: Athletic, Disciplined, Fighting. Bonds: Religious, Debt. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Heward Denholm, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 7 (-2)6 (-2)
Skills Persuasion +1, Religion +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Elizabeth Tatum, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She is well dressed, constantly wearing a green suit, grey shirt, and tan tie. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Elizabeth will drive conversation. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Elizabeth hails from a village terrorized by illithids. There was a wharf not far from home where she often wandered off to fish. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants revenge against illithids; and a deep hatred of illithids

Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Enemies, Nature. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Elizabeth Tatum, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Williamina Hastings, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she likes to wear ponchos typically of a light yellow in addition to tight pants. Her hair is auburn and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is very quiet and rarely speaks above a whisper. Williamina enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she's looking for her big break

Ideals: Entrepeneur, Fighting. Flaws: Shy, Hedonist. Bonds: Adventurer. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Williamina Hastings, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)3 (-4) 9 (-1)8 (-1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Rhodochrosite (13 gp). Red garnet (140 gp). Alexandrite (300 gp). Azurite (13 gp). 1 Banded mail. 1 Banded mail. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Conrad Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an entirely black suit with white socks and a vest with buckled shoes. His brown hair is lengthy. His gray eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a desert tribe. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Impeccable. Flaws: Fearful. Bonds: Nature, Job, Rich. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Conrad Marlowe, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp. Gold and topaz bottle stopper cork (1000 gp). Solid gold idol (1000 gp). Black velvet mask with numerous citrines (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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