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NPC Generator

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Advanced [show]


Oriel Carlyle, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'9" and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a very tight haircut. She wears an eyepatch.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She takes great joy in being the best Engraver in town.

History: Born to a Assassin, her father struggled to pay the bills. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She then took over the family business and is one of the better Engraver for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Greedy, Insane. Bonds: Poor, Job. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Oriel Carlyle, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 5 (-3)15 (+2) 7 (-2)9 (-1)
Skills Medicine +1, Survival +1
Senses Passive Perception 8
Languages Common, Druidic, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Alexandrite (600 gp). Star rose quartz (30 gp). Deep green spinel (110 gp). Star ruby (1400 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Griselda Tatum, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She typically wears tan cloth garments or leather armor. She has a long chestnut ponytail with little hanging trinkets. Her blue unseeing eyes seem to look past you.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Carter, but she was a colossal failure. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Flaws: Disease, Antagonistic. Bonds: Job, Mentor, Slave. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Griselda Tatum, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)18 (+4) 13 (+1)9 (-1)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Terran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Silver pearl (100 gp). Emerald (800 gp).


Social Check DCs


Sybil Lindsey, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has slicked back silver hair. She has gleaming, smiling blue eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of drow once and for all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 12th year, her parents were killed by a drow raid, leaving Sybil alone in the world. After a stint in an orphanage, she was adopted. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she is content

Flaws: Antagonistic, Disease, Mundane. Bonds: Attractive, Enemies. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Sybil Lindsey, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Hamilton, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she is dressed in earthy colors with a red and tan handkerchief worn on her left side, and is pretty ugly. She has wavy brown hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. The war was a terrible time for her, and Griselda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Griselda Hamilton, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Performance +2, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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