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NPC Generator

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Advanced [show]


Guy Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of crossbows on his belt, each one with a jet on the hilt. He has a brown handlebar mustache and slicked back brown hair. He has green eyes and a tan hat with a brown feather.

Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his father.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Guy Winthrop, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)18 (+4) 12 (+1)12 (+1)
Skills History +7
Senses Passive Perception 11
Languages Common, Terran, Orc, Auran, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Moss agate (13 gp). 1 Minor magic item.


Social Check DCs


Roger Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His chestnut hair is cut jaggedly and amateurishly. His hazel eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Philantrophist. Flaws: Antagonistic, Forgetful, Mundane, PTSD. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Roger Kimberley, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Zircon (50 gp).


Social Check DCs


Everard Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a green coat. He is muscular with a powerful set of arms. His white hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Painter, who enjoyed hunting, Everard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Everard took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Everard Thackeray, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)8 (-1) 12 (+1)14 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Tanglefoot bags. 4 Antitoxin. 2 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Millicent Tenley, Female Human [Permalink]

Personal [hide]

Description: She wears a white coat over a grey low-cut shirt, and a wide-brimmed hat upon her head. Her brown hair is cut jaggedly and amateurishly. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is overprotective of those who hire her services. She has all her life been fascinated with painting.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has built up a small fortune and can afford her own way.

Motivation: She wants revenge against brigands.

Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Rich, Enemies. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Millicent Tenley, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs

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