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NPC Generator

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Advanced [show]


Joan Shipley, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing colorful clothing, dressed as a Healer. She wears a wide-brimmed hat to hide her balding. She has several tiny sapphire earrings on each ear.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is a very good compulsive liar and kleptomaniac.

History: The child of western immigrants she idolized her father. In her 14th year, her parents were killed by a orcs raid, leaving Joan alone in the world. After a stint in an orphanage, she was adopted. By chance she met her brother recently and the two have been together since.

Motivation: Seeks redemption.

Bonds: Rich, Enemies, Criminal record, Immigrant, Family. Occupation: Healer

Voice: Whispers

Attributes [hide]

Joan Shipley, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Melissa Hamilton, Female Human [Permalink]

Personal [hide]

Description: A 5'11" eastern woman, she wears a black costume with the symbols of the four houses of cards on her torso. She wears her red hair up. Her ears are large.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Criminal record. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Melissa Hamilton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)8 (-1) 14 (+2)13 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Joan Coombs, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a tan suit, blue shirt, and tan tie. She is portly but not overly obese. Her tied-back hair is golden. Her eyes are gray and she is always smoking a pipe.

Personality: She acts crazy and hedonistic. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Joan was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Joan took refuge in the old dungeon and found the beat up greatsword and armor she uses now. She has set out to sabotage the competition.

Motivation: To end her boredom; and sabotage a competitor

Ideals: Impeccable. Flaws: Hedonist, Mundane. Bonds: Job, Nature. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Joan Coombs, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Rosalind Snowdon, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a clover on it. She has styled her blonde hair well, parting it to the left. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She feeds upon the attention of others.

History: Rosalind was born in the west. At a young age she loved to build and create. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and nothing but the best is good enough for her

Ideals: Fighting, Optimist, Persistence, Impeccable. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Rosalind Snowdon, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs

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