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NPC Generator

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Advanced [show]


Nicholas Denholm, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a white vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. His auburn hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it.

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Slave, Rich. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nicholas Denholm, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Lance Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with black highlights, and long brown pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. His blonde hair is long and unkept. His eyes are amber and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.

History: Born in the south to a Layabout, Lance learned a great deal about his father's area of expertise. He worked as a nervous Layabout and found it very stressful. He has dedicated himself to building a better world.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Lance Marlee, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)10 (+0) 18 (+4)13 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 2000 sp.


Social Check DCs


Mary Oakley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears dark leathers with embroidery. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She left for the west, certain she would find work there.

Motivation: She wants to get laid; and to settle down with her crush

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Immigrant, Has a crush. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Mary Oakley, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Nature +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Giant, Orc, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Matilda Browning, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars. Her auburn hair, when down, is lengthy. Her gray eyes dart from person to person to random spaces in the air.

Personality: Her tongue was cut out and she uses sign language. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Matilda hails from a village terrorized by illithids. When Matilda reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Days after completing her studies, news broke out that her hometown was attacked by illithids. Matilda was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: A deep hatred of illithids.

Flaws: Disease, Fearful. Bonds: Attractive, Enemies, Military. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Matilda Browning, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 8 (-1)9 (-1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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