Lewis Brent, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length black hair. He is very pretty but has cold, dead eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Animal Trainer father left him crippled. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Flaws: Shy, Lazy, Disease. Bonds: Rich, Attractive. Occupation: Layabout
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 40000 cp. Obsidian (15 gp). Rock crystal (30 gp). Malachite (15 gp). Golden yellow topaz (600 gp).
Anselm Melancon, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is kept up in a ponytail inside a feathered hat. His blue eyes lackadaisically let the world flow into them.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Flattery will make him almost putty in your hands.
History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by brigands. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud
Ideals: Logical. Flaws: Selfish, Insane. Bonds: Attractive, Enemies. Occupation: Laborer
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 gp.
Melissa Darby, Female Human [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a large grey jacket. Her brown hair is smooth and relatively long. Her brown eyes lackadaisically let the world flow into them.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is obsessed with finding treasure.
History: She was born in the north. Brilliant and gifted she never wanted to apply herself. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She feels threatened by others; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Immigrant. Occupation: Shipwright
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Anne Emsworth, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She keeps her red hair in a flapper bob. She tend to wears goggles to shield her eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. As long as the job gets done she does not care how it got done.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Anne has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Athletic, Professionalism. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Druidic, Draconic, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp. Moonstone (60 gp). Malachite (14 gp). Fiery yellow corundum (1100 gp). Alexandrite (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
