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NPC Generator

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Advanced [show]


Ernest Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and is wearing a long, brown cloak. His right hand appears badly burned and disfigured. His blonde hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Mortician. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. His father was a soldier and died while he was still young. Ernest was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Mortician for hire.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Mentor, Military. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Ernest Hadleigh, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a bastard sword on his belt, and carries bastard swords. His hair is long and red with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His eyes are violet and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's attracted to the pc

Ideals: Fighting, Joker, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Theobald Gentry, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 15 (+2)6 (-2)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Shane Bentham, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His black hair is singed and shortened. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Athletic. Flaws: Ugly, Addict, Fearful. Bonds: Family. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Shane Bentham, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Infernal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Sardonyx (80 gp). 1 Minor magic item.


Social Check DCs


Randal Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His golden hair is matted, messy, and big. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. Recently he has begun working with bootleggers and crooks.

Motivation: He has money and likes to spend it; and seeks redemption

Flaws: Ugly, Racist, Insane. Bonds: Rich, Slave, Criminal record. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Randal Bradshaw, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Sard (30 gp). Obsidian (5 gp). Sardonyx (30 gp). Star rose quartz (30 gp).


Social Check DCs

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