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NPC Generator

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Advanced [show]


Rosalind Fulton, Female Human [Permalink]

Personal [hide]

Description: This woman sports green clothing, slightly heavier than average wear, and sports empty pouches on her belt. She sports blonde long hair. She wears an eyepatch.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Flaws: Ugly, Antagonistic, Addict, Insane. Bonds: Religious. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Rosalind Fulton, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Aquan, Orc, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Smoky quartz (60 gp). Brown-green garnet (130 gp). Peridot (60 gp).


Social Check DCs


Anne Browning, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an entirely blue suit with black socks and a vest with buckled shoes. Her moppish brown hair is in a traditional bowl cut. Her face is covered beneath a completely black helmet.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Gifted. Flaws: Cynical, Shy. Bonds: Mentor. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Anne Browning, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp.


Social Check DCs


Ermina Home, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female is wearing a perfectly clean shirt and pair of pants. She is tall, broad shouldered and powerfully built. Her hair is white and curly. She has gray eyes and a brown hat with a violet feather.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She feeds upon the attention of others.

History: Born in the south to a Painter, Ermina learned a great deal about her father's area of expertise. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She tends to her Painter job now, and dutifully fulfills any obligations she has.

Motivation: A need for knowledge about a nearby landmark; and she is unsatisfied with her job

Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Ermina Home, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Geva Lindsay, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears skinny pants and wears a blue and black robe with the hood down. Her red hair is matted, messy, and big. Her eyes are gray.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Geva is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in the east, but her parents moved at a very young age to the north. She went to a religious school and was inspired by the priests there in charitable deeds. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their son. She worked as a Sage, and she later adopted a second son.

Motivation: Marry her sister to traveling adventurers.

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Family, Religious. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Geva Lindsay, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)17 (+3) 17 (+3)7 (-2)
Skills Animal Handling +6, Nature +6
Senses Passive Perception 13
Languages Common, Giant, Halfling, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Aquamarine (800 gp).


Social Check DCs

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