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NPC Generator

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Advanced [show]


Gilbert Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a dagger on it. He has styled his brown hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Rich, Nature. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Gilbert Blakeley, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Vance, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Bricklayer uniform. His long golden hair is drawn into a two foot long braid. His half smiles and blue eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Bricklayer, Diggory learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Disease, Forgetful. Bonds: Job, Attractive. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Diggory Vance, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs


Trey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and yellow robe with the hood down, and carries monstrous two handed axes. His hair is brown and curly. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Trey took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Trey Birkenhead, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)6 (-2) 14 (+2)13 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Heather Prescott, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her hair is white and curly. She has gleaming, smiling violet eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Heather was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Heather took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She tends to her Miner job now, and dutifully fulfills any obligations she has.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Bonds: Attractive, Job, Nature. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Heather Prescott, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. Red-brown spinel (160 gp). Alexandrite (1300 gp). Star ruby (700 gp). Black star sapphire (700 gp). 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs

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