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NPC Generator

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Advanced [show]


Jocelyn Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears a small hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Artistic. Flaws: Cynical. Bonds: Attractive. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jocelyn Lindsey, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)11 (+0) 14 (+2)13 (+1)
Skills Religion +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Deep blue spinel (900 gp).


Social Check DCs


Rosalind Beckwith, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her quarterstaff. Her red hair is singed and shortened. She has violet eyes.

Personality: She can speak with the recently deceased. As long as the job gets done she does not care how it got done.

History: She was born in the west. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions

Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rosalind Beckwith, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 17 (+3)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Kelsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, constantly wearing a grey suit, brown shirt, and green tie. His red hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has achieved small success as a Dyer.

Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Gerald Kelsey, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Griselda Lindsey, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. She has no hair. She tend to wears goggles to shield her eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She misses her home and complains about the freezing weather, even in summer.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing her hectic life and new Brewer responsibilities is difficult.

Ideals: Fighting, Justice, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Griselda Lindsey, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 14 (+2)16 (+3) 15 (+2)5 (-3)
Skills Medicine +5, Nature +6
Senses Passive Perception 12
Languages Common, Druidic, Orc, Auran
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Coral (140 gp). Azurite (14 gp). Silver pearl (140 gp). 1 Minor magic item.


Social Check DCs

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