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NPC Generator

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Advanced [show]


Giselle Harlow, Female Human [Permalink]

Personal [hide]

Description: She wears yellow leather gloves, a yellow jacket, and tight pants. She carries a battered crossbow and tarnished shortbow as well. Her white hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is able to make almost anything out of random pieces of junk.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted she never wanted to apply herself. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Giselle Harlow, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)8 (-1) 9 (-1)7 (-2)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head, and he perpetually has his scimitar ready. He has a very tight haircut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Animals are drawn to him, and he is able to talk to them.

History: The child of a Dyer, who enjoyed hunting, Anselm was taken on many hunting expeditions. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Addict. Bonds: Nature. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Anselm Richie, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Yvonne Winthrop, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair, while still mostly silver, has prominent grey streaks. She wears an eyepatch.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she would like to get married and retire

Ideals: Passionate, Extrovert. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Yvonne Winthrop, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Athletics +4, Investigation +6
Senses Passive Perception 11
Languages Common, Ignan, Giant, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gunter Hale, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His hazel unseeing eyes seem to look past you.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Logical. Flaws: Disease, Insomniac. Bonds: Enemies, Family, Job. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Gunter Hale, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Blue quartz (16 gp). Tourmaline (150 gp).


Social Check DCs

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