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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Geoffrey Easton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a brown coat over a grey low-cut shirt, and a top hat upon his head. His chestnut hair is cut short. His hazel eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Bonds: Immigrant, Religious, Enemies. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Geoffrey Easton, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)7 (-2) 11 (+0)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Adelard Marley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears pastel painted combat armor at almost all times. He wears a small hat to hide his balding. His green eyes are passionate and lively.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adelard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adelard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Flaws: Insane. Bonds: Job, Criminal record, Slave. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Adelard Marley, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Clifton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His long white hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is a Lycanthrope in disguise. His arcane abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Gifted. Flaws: Shy. Bonds: Military, Adventurer, Has a crush. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Gilbert Clifton, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Jane Asheton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has red hair. Her eyes are brown and catlike.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: The child of northern immigrants she idolized her father. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She used her abilities to travel the world and help people.

Motivation: She wants to meet her childhood hero.

Ideals: Justice, Philantrophist. Bonds: Immigrant, Adventurer. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Jane Asheton, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)14 (+2) 13 (+1)7 (-2)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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