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NPC Generator

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Advanced [show]


Gilbert Perry, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His red hair is heavily combed to the right. He has a tattooed face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is frequently practicing swordplay.

History: He was raised in a forest tribe. His father was a mechanic, and taught him how to fix just about anything. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting, Athletic, Persistence. Bonds: Enemies, Military, Nature. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Gilbert Perry, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 80 pp.


Social Check DCs


Gunter Lancaster, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear pastel tank tops with grey pants. He has dyed his greying red hair a little too much giving a sharp red color. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a architect and was forced into it by his family

Flaws: Shy, PTSD. Bonds: Poor, Attractive, Military. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Gunter Lancaster, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)16 (+3) 11 (+0)15 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Goblin, Infernal, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs


Ermina Milton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a robe, a symbol of the four houses of cards around her neck, and a shortbow on her belt. Her hair is long and golden with streaks of chestnut, and is pulled back with small grey clips. Her green eyes lackadaisically let the world flow into them.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She believes the world needs to unite to get rid of orcs once and for all.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age her father died while driving off some orcs. Her mother being the stubborn sort decided to stay and helped train her in shortbow use. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she seems to be bored by most things

Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Poor, Enemies. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Ermina Milton, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 8 (-1)8 (-1)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield. 1 Full Plate. 1 Masterwork Light steel shield.


Social Check DCs


Katherine Tenley, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her black hair is drawn into a tight pony tail with a card scrunchie. Her eyes, though not visible through her cowl, are violet.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born blind and as such lacked many opportunities for work. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it.

Flaws: Antagonistic, Disease. Bonds: Attractive, In love, Rich. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Katherine Tenley, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)19 (+4) 14 (+2)11 (+0)
Skills Deception +3, Nature +7
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal, Aquan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Obsidian (12 gp). Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs

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