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NPC Generator

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Advanced [show]


Adelaide Bradford, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, white, dusty cloak. Her hair, while still mostly white, has prominent grey streaks. Her gray eyes are passionate and lively.

Personality: Always inclined to offer people food she seems plenty friendly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adelaide took refuge in the ruined castle and found the beat up halberd and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Human compassion; and she's looking for her big break

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Nature, Adventurer. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Adelaide Bradford, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)10 (+0) 9 (-1)6 (-2)
Skills Acrobatics +7, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Oriel Brixton, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. With wild silver hair. Her eyes, though not visible through her cowl, are hazel.

Personality: Aggressive, abrasive, and angry, Oriel embodies much of what other species detest in the Humans. Oriel enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: When she was but 6 years old her parents immigrated from the north. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She feels threatened by others; and she's repulsed by the pc

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Oriel Brixton, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Masterwork studded leather.


Social Check DCs


Mary Vance, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her long black hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She has always had a great fascination with Human culture. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She left for the south, certain she would find work there.

Motivation: She's repulsed by the PC; and her relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: In love, Immigrant, Family. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Mary Vance, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Beatrice Sheldon, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. She wears a top hat to cover her moderate length auburn hair. She has blue eyes.

Personality: She has always had a great fascination with Human culture. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She left for the east, certain she would find work there.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Immigrant, Job. Occupation: Baker

Voice: Breathy voice

Attributes [hide]

Beatrice Sheldon, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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