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NPC Generator

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Advanced [show]


Emeny Huckabee, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear white clothing when she does not wear armor. Her moppish auburn hair is in a traditional bowl cut. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious woman she believes everything happens for a reason. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was taken as a slave by a traveling circus and forced to perform She left for the west, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions

Bonds: Religious, Adventurer, Immigrant, Slave, Military. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Emeny Huckabee, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 17 (+3)7 (-2) 13 (+1)10 (+0)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Tinley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears many layers of old clothing at all times. His red hair is drawn into a tight pony tail with a dagger scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted arcane powers by his dying brother.

Motivation: To share knowledge with the world; and to pay off his debts

Ideals: Joker, Logical, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Hunter Tinley, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)8 (-1) 8 (-1)13 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His black hair is drawn into a tight pony tail with a cross scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: He loathes his own lifestyle; and he wants revenge against illithids

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Rich, Enemies. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

William Rayden, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Aquamarine (900 gp). Alexandrite (900 gp).


Social Check DCs


Susannah Staurheim, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Susannah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Susannah's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Poor. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Susannah Staurheim, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 18 (+4)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 14
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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