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NPC Generator

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Advanced [show]


Sybil Atterton, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she typically wears yellow cloth garments or leather armor. She wears her white hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sybil was born the youngest of three triplets. Her first spouse was a Mortician, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now travels the world, in search of power and loot.

Motivation: She uses money and sex appeal to get what she needs; and wants to raise her children well

Ideals: Passionate. Bonds: Rich, Family, Adventurer, Attractive. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Sybil Atterton, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp.


Social Check DCs


Maynild Gracey, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears tight fitting clothing which further accentuates her frame. She is an epitome of beauty. Her long silver hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are violet.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Attractive, Rich, Nature. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Maynild Gracey, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)18 (+4) 10 (+0)16 (+3)
Skills Persuasion +6, Religion +7
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Infernal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his dagger ready. With a patchy black beard and wild black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Crown-heir business at a young age. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: To be a Architect again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Antagonistic, Impulsive. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelard Bradford, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 16 (+3)10 (+0)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10 pp. Black pearl (700 gp). Rock crystal (60 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Morton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white armored body suit, with a simple green line shooting up and back down. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Flaws: Shy, Antagonistic. Bonds: Adventurer, Rich. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Gilbert Morton, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)8 (-1) 14 (+2)17 (+3)
Skills Acrobatics +2, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Amethyst (80 gp). 1 Minor magic item.


Social Check DCs

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