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NPC Generator

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Advanced [show]


Rosamund Payton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing colorful clothing, dressed as a Bather. She is bald on top and has large brown tufts of hair around her ears. Her green eyes are slightly larger than normal.

Personality: Stoic and calm, she prefers to meditate than take action. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things.

Ideals: Athletic, Disciplined, Opinionated. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Rosamund Payton, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 18 (+4)12 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 6000 sp.


Social Check DCs


Guy Haley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, green, dusty cloak. He has a golden handlebar mustache and slicked back golden hair. His eyes are likewise blue.

Personality: He has always had a great fascination with Human culture. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids

Flaws: Racist, Depressed, Ugly. Bonds: Military, Rich, Enemies. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Guy Haley, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)7 (-2) 14 (+2)14 (+2)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Deep green spinel (150 gp). Banded agate (11 gp). Pink pearl (150 gp). 1 Minor magic item.


Social Check DCs


Agatha Harrington, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears a green tunic with brown highlights, and long white pants that bunch up around her shoes. Her clothes are grease stained in places. She has shaved her head bald. She has a tattooed face.

Personality: She can speak with the recently deceased. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Agatha took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to raise her children well.

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Immigrant, Family, Nature. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Agatha Harrington, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)16 (+3) 11 (+0)11 (+0)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common, Druidic, Dwarven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Trym Wakefield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man is wearing a long, violet cloak. He wears a broad hat to hide his balding. His amber unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was a soldier and died while he was still young. Trym was left his mother's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Adventurer, Rich, Military. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Trym Wakefield, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Arcana +4, Survival +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. White pearl (120 gp). Jade (120 gp). Blue quartz (11 gp). Rhodochrosite (11 gp). 1 Masterwork Common Melee.


Social Check DCs

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