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NPC Generator

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Advanced [show]


Griselda Shelley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'7" and is dressed in a clean white cloak covering her clean studded leather. Her right hand appears badly burned and disfigured. Her long red hair is drawn into a two foot long braid. Her ears are large.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A powerful wizard made her what she is. She worked as a nervous Beggar and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Job, Adventurer, Mentor. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Griselda Shelley, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)11 (+0) 10 (+0)7 (-2)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Hugolina Altham, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown shirt with thin tan vertical stripes and green pants. With wild white hair. Her face is covered beneath a completely black helmet.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is able to fit into much smaller and tighter spaces than normal.

History: Hugolina was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Hugolina Altham, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Brown-green garnet (110 gp).


Social Check DCs


Joan Barclay, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and has a large brown mantle and cape that has been intricately interwoven into her violet robe. She wears her auburn hair up. Her eyes are blue and she is always smoking a pipe.

Personality: She acts crazy and hedonistic. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has chosen to use the inheritance that was left to her frivolously. Due to her spouse's obsession with being a Ruler they were divorced and she won custody of their daughter. She worked as a Dyer, and she later adopted a second daughter.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and doesn't want to be a dyer and was forced into it by her family

Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Family, Criminal record. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Joan Barclay, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Smoky quartz (50 gp). Golden yellow topaz (300 gp). Freshwater pearl (15 gp).


Social Check DCs


Sybil Halsey, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and a wedding ring on her right hand. With bright white hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Around other people she will do her best to conceal her emotions and appear jolly.

History: Sybil was born in the west. At a young age she loved to build and create. Her mother had invested heavily in several trade routes and wanted her to inherit them. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Sybil never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: Shy. Bonds: Rich, In love. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Sybil Halsey, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Zircon (30 gp). Rhodochrosite (6 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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