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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Helen Kent, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears rags and sports a simple walking cane. She has styled her red hair well, parting it to the left. Her blue eyes dart from person to person.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born several months after her father was called into army service. She worked as a nervous Farmer and found it very stressful. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break; and sabotage a competitor

Ideals: Athletic. Bonds: Poor, Attractive, Adventurer, Military, Job. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Helen Kent, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)15 (+2) 15 (+2)17 (+3)
Skills Investigation +5, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Oriel Branson, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and pastel workpants. Her shirt is tan, and she wears a heavy pastel leather apron most of the time. She is physically well-built. She has wavy auburn hair. She has a dull look in her hazel eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Oriel enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in a small village she learned the ways of the warrior from her father. Her father took her hunting and taught her how to get in the mind of other creatures. Since then, she has sought to make the best of life.

Motivation: To be a Stylist again; and sabotage a competitor

Ideals: Optimist, Fighting. Flaws: Hedonist. Bonds: Nature, Job. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Oriel Branson, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 8 (-1)10 (+0)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. White pearl (90 gp). Azurite (13 gp). Violet garnet (1300 gp).


Social Check DCs


Solomon Marley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His red hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Solomon studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Professionalism, Gifted, Optimist. Flaws: Disease. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Solomon Marley, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 9 (-1)13 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Antitoxin. 1 Holy water. 6 Acid flasks. 3 Alchemist’s fire.


Social Check DCs


Susannah Home, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'6". She tends to wear a violet poncho over her likewise colored trousers and shirt, and her gloved hand is found clutching a longbow. Her golden hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born at the edge of vast island. Susannah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. During her travels, Susannah and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Susannah discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Susannah fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To settle down with her crush; and she's in love

Flaws: Disease. Bonds: Guardian, Adventurer, Nature, Has a crush. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Susannah Home, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs

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