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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anselm Rylan, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears red trousers with green and grey striped suspenders. He wears various colorful collared shirts. He has a hunchback. He has wavy red hair. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the east, but his parents moved at a very young age to the west. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant, Enemies. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Anselm Rylan, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Masterwork Light wooden shield. 1 Full Plate. 1 Full Plate.


Social Check DCs


Shane Milton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears many layers of old clothing at all times. His red hair is cut jaggedly and amateurishly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Slave. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Shane Milton, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)15 (+2) 10 (+0)17 (+3)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40000 cp. White pearl (50 gp). Sard (20 gp). Brown-green garnet (50 gp). Jade (50 gp).


Social Check DCs


Shane Morton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His hair is red and curly. His amber eyes peer out from beneath his feathered green hat.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Shane Morton, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 8 (-1)8 (-1)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Giant, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Egelina Marlee, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a well pressed and immaculate suit (or dress). Her hair, while still mostly red, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.

Motivation: To be a Bricklayer again; and expand her business

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Egelina Marlee, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Deception +6, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp. 3 Holy water. 1 Thunderstones. 2 Alchemist’s fire.


Social Check DCs

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