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NPC Generator

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Lvl.
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Advanced [show]


Raymond Sydney, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he typically wears red cloth garments or leather armor. He wears his red hair down. His fierce violet eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raymond hails from a village terrorized by illithids. He worked as a nervous Masseuse and found it very stressful. He was granted druidic powers by his dying brother.

Motivation: To unite with his brother; and further expansion of business

Ideals: Persistence, Gifted. Bonds: Enemies, Job, Family. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Raymond Sydney, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Henry Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His silver hair is still thick. He has a tattooed face.

Personality: A skeptical and narcissistic man, Henry's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his absent mother

Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Henry Carlyle, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 5 (-3)10 (+0)
Skills Sleight of Hand +4, Survival +0
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 sp. Alexandrite (1500 gp). Sard (40 gp). Jasper (40 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Dalton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a custom-built plate barding that's adorned with black lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His skin is flawless and his brown eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gunter hails from a village terrorized by brigands. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He got away from his former life and has fallen to alcoholism.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Flaws: Addict, Impulsive. Bonds: Slave, Attractive, Enemies. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Gunter Dalton, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Tim Richie, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long brown beard, and similarly colored long hair. He has a dull look in his violet eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Tim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the south. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: He feels the way he acts is they only way to get by in the world; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Shy, Hedonist. Bonds: Immigrant, Nature, Family. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Tim Richie, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Deception +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. Coral (100 gp). White pearl (100 gp). Black pearl (1600 gp). White pearl (100 gp).


Social Check DCs

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