Oriel Springfield, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears many layers of old clothing at all times. She keeps her golden hair in a flapper bob. Her eyes are gray and catlike.
Personality: Her tongue was cut out and she uses sign language. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born in a small desert village. Like her mother and her sister before her, after school she went straight into learning to become a Knight. She has drifted from career to career and currently works as a Knight.
Motivation: A deep hatred of dire rats.
Flaws: Ugly, Disease. Bonds: Poor, Enemies, Nature, Job. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Jasper (60 gp). Fiery yellow corundum (600 gp). 1 Minor magic item. 1 Minor magic item.
Mary Shipley, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her silver hair up. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic woman, Mary's first love is herself. Her second love is also herself. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born in the east, but her parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Mary's homeland. Mary decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Impeccable. Flaws: Addict. Bonds: Immigrant. Occupation: Bellfounder
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Williamina Kitchur, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a white shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her hair is short and chestnut. She wears large thick round spectacles.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is afraid of women and trembles around them
History: Williamina lived on a farm with her father, near the main road leading to a nearby town. She struck it rich when she found rare goods in large quantities. She left for the west, certain she would find work there.
Motivation: To prove her worth to the world; and she is greedy
Flaws: Shy, Impulsive. Bonds: Immigrant, Family, Rich. Occupation: Priest
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Violet garnet (1000 gp). Jade (150 gp). Carnelian (80 gp). Black star sapphire (1100 gp).
Elizabeth Wentworth, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears a robe, a symbol of magic around her neck, and a flail on her belt. She is tall, broad shouldered and powerfully built. She has wavy blonde hair. Her eyes are violet and catlike.
Personality: Confrontational and typically high on some drug or another. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Through the years after Elizabeth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Elizabeth's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Elizabeth and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Artistic. Flaws: Addict, Antagonistic. Bonds: Religious. Occupation: Locksmith
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp. Sard (30 gp). Alexandrite (1500 gp). Citrine (30 gp). Bloodstone (30 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

