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NPC Generator

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Advanced [show]


Rosalind Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, white, dusty cloak. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Eccentric and domineering, Rosalind will drive conversation. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She is the product a well kept family trust fund and as such has never really known need. Her family was turned out during the war. She and her family wandered south to less war torn lands. She ran away from her former home and has been making her living as a Mayor for the past few years.

Motivation: She is terrified, and will act out of fear; and to be a guard again

Ideals: Extrovert. Flaws: Insomniac, PTSD, Fearful. Bonds: Job, Rich. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Rosalind Hadleigh, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp. Moss agate (4 gp). Blue quartz (4 gp). Eye agate (4 gp).


Social Check DCs


Elizabeth Altham, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many blue ritualistic tattoos. She wears a fancy grey dress. Her auburn hair is heavily combed to the left. Her gray eyes lackadaisically let the world flow into them.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in a small island village. Elizabeth was born on a far southern island where she grew up under the tutelage of her mother, an expert Hunter. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Philantrophist, Optimist, Logical. Bonds: Attractive, Nature, Immigrant. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Elizabeth Altham, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Persuasion +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Kyle Law, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Attractive, Immigrant. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Kyle Law, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Stealth +3, Survival +5
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Goblin
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Deep green spinel (90 gp). Violet garnet (1400 gp). Red-brown spinel (90 gp). Aquamarine (1400 gp).


Social Check DCs


Juliana Brandon, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized red coat, and she perpetually has her rapier ready. Her red hair is smooth and relatively long. She has gray eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Juliana lived on a farm with her father, near the main road leading to a nearby town. She was an apprentice working in her father's forge. She struck the Brewer job and began her own company from there.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Fighting. Bonds: Job, Rich, Family. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Juliana Brandon, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)7 (-2) 12 (+1)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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