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NPC Generator

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Advanced [show]


Hadwisa Spaulding, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear black tank tops with blue skirt. Her golden hair is knotted and matted. She wears a mask on her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in a small mountains village. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Nature, Adventurer. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Hadwisa Spaulding, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)14 (+2) 17 (+3)10 (+0)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Druidic, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Elizabeth Harper, Female Human [Permalink]

Personal [hide]

Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on her belt. Her head has been shaved. This amber eyed northerner is not easily forgotten.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Elizabeth took refuge in the ruined castle and found the beat up trident and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Adventurer, Nature. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Elizabeth Harper, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills History +6, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Hematite (5 gp). Alexandrite (500 gp). Star rose quartz (80 gp).


Social Check DCs


Griselda Anderton, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is brown and curly. She has several tiny emerald earrings on each ear.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born into a rich family. She helped her mother out around the business and became quite the natural. She struck the Knight job and began her own company from there.

Motivation: Wants to open a new tavern; and to be a bookbinder again

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Rich, Job. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Griselda Anderton, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)10 (+0) 10 (+0)8 (-1)
Skills Insight +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Brass mug with jade inlays (600 gp). 1 Chain shirt. 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Bertram Hartford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is renowned for his bright grey suits and hats. With a patchy black beard and wild black hair. His blue eyes dart from person to person.

Personality: Eccentric and domineering, Bertram will drive conversation. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He moved out north to avoid the crime he committed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has decided he is irredeemable.

Ideals: Extrovert. Bonds: Criminal record, Poor, Adventurer. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Bertram Hartford, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 8 (-1)14 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A small bag of saffron. (30 gp).


Social Check DCs

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