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NPC Generator

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Advanced [show]


Egelina Gracey, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her auburn hair is braided into rings. She has gleaming, smiling gray eyes.

Personality: She is a Ruler first and foremost. She believes firmly that knowledge should be universal. She also has developed a complete distrust of the Hunter profession.

History: Egelina lived on a farm with her mother, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Ruler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.

Motivation: She wants to get laid; and an old rival family wants her found

Bonds: Adventurer, Job, Family, Poor, Has a crush. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Egelina Gracey, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)18 (+4) 12 (+1)10 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Halfling, Sylvan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp.


Social Check DCs


Rosamund Norton, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has chestnut hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 5 years.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Job. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Rosamund Norton, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 14 (+2)18 (+4)
Skills Animal Handling +5, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp. Sardonyx (80 gp).


Social Check DCs


Joan Clinton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a large yellow jacket. Her hair is red, silky, and of moderate length. Her violet eyes are passionate and lively.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Joan is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She served in the navy to pay for her family's outstanding loans. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Joan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Joan. Due to her spouse's obsession with being a Blacksmith they were divorced and she won custody of their daughter. She worked as a Marshal, and she later adopted a second daughter.

Motivation: She is unsatisfied with her job; and she is a bit of a kleptomaniac

Ideals: Justice. Bonds: Attractive, Family, Military, Criminal record, Job. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Joan Clinton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)17 (+3) 10 (+0)15 (+2)
Skills Insight +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. Blue star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Mitchell, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With bright black hair. She has hazel eyes and a grey hat with a green feather.

Personality: She is happy with her job as a Carter. She turns her eye from what people do, preferring to live and let live. She invites people to come help in her community garden.

History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Shoemaker, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Expand her business; and to be a shoemaker again

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Sarah Mitchell, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)17 (+3) 13 (+1)10 (+0)
Skills Investigation +6, Performance +3
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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