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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Drogo Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man has a large tan mantle and cape that has been intricately interwoven into his violet robe. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His red hair is lengthy. This green eyed northerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy

Flaws: Antagonistic, Disease. Bonds: Rich, Enemies, Slave. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Drogo Wedgwood, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Clerebold Sydney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black shirt with thin blue vertical stripes and pastel pants. He wears his brown hair down. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Clerebold hails from a village terrorized by dire rats. Clerebold was born on a far western desert where he grew up under the tutelage of his mother, an expert Mason. He has dedicated himself to building a better kind of golem.

Motivation: Someone believes him a fraud; and to reunite with his old friends

Ideals: Gifted. Bonds: Immigrant, Adventurer, Enemies. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Clerebold Sydney, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 7 (-2)13 (+1)
Skills Nature +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Azurite (4 gp). Coral (120 gp). Sard (80 gp). Golden pearl (120 gp).


Social Check DCs


Guy Shelley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His chestnut hair is styled in orderly dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Justice. Flaws: Disease, Fearful. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Guy Shelley, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)16 (+3) 10 (+0)10 (+0)
Skills Performance +3, Survival +3
Senses Passive Perception 10
Languages Common, Infernal, Orc, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Barlow, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is cut jaggedly and amateurishly. His eyes are brown and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and marry his brother to traveling adventurers

Ideals: Joker. Flaws: Ugly, Insane. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Gerard Barlow, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 pp. Lapis lazuli (4 gp). 1 Full Plate.


Social Check DCs

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