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NPC Generator

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Advanced [show]


Matilda Tinley, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and green workpants. Her shirt is grey, and she wears a heavy green leather apron most of the time. Her blonde hair is lengthy. Her eyes are likewise gray.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Matilda was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Matilda's father didn't care for her much, and the feeling was mutual. She used her abilities to trick people and travel the world for free.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Criminal record, Adventurer. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Matilda Tinley, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs


Ralf Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His hair is black and very short. His half smiles and green eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of southern immigrants he idolized his mother. Ralf was born on a far southern desert where he grew up under the tutelage of his mother, an expert Dyer. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: To be a Mortician again; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Ralf Tatum, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerald Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a longbow on his belt. He is portly but not overly obese. He has done his best to style his chestnut hair to look like a famous performer. His eyes are violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Gerald reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Disciplined. Flaws: Depressed, Disease. Bonds: Military. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Gerald Beckwith, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 8 (-1)10 (+0)
Skills Persuasion +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp.


Social Check DCs


Peter Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He has done his best to style his golden hair to look like a famous performer. This green eyed northerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: Wants to work out more often; and doesn't want to be a fletcher and was forced into it by his family

Ideals: Athletic. Flaws: Selfish, Antagonistic. Bonds: Family, Slave. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Peter Carlyle, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs

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